Technically not a game, but a very interesting tech demo. Certainly impressive, and it runs pretty damn well on the Series X. Sure, there were some frame drops, but it did what it set out to show: we’re now at a point where television, film and games can all share the same engines and assets with minimal compromises. And that owns.

Is it perfect yet? Ehhh. It’s got some frame drops, it’s got some hitching, and it’s not perfect, but it’s an amazing representation of human likenesses. It’s approaching the point that a mocap session can result in real-time rendered results that are nearly indistinguishable from film.